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Step 1: Press Windows and R keys to open the Run window, and then input control and hit Enter to open Control Panel. So how do I resize a button and a linearlayout in code from inside an activity?Īlternatively, is there a better way to resize and organize numerous controls based upon the actual screen size at runtime? The problem I'm running into is that the Width property on the button and LinearLayout objects is apparently read only. So I get the screen size and calculate the correct width of the buttons and the spacers objects I've placed, then try to resize the controls to match. For example, to change the space between text and image its possible to use. What I'm trying to do in the main Activity is to read the available screen size and then size the buttons (laid out in a grid pattern) and the spaces in between (I'm trying to use LinearLayouts to place intentional space between buttons) so that the app UI will look almost identical no matter what device it is loaded on. This page contains ui.button documentation to help in learning the library. I have several people willing to beta test my software, and they have screens of various sizes. Music top margin: The distance between the top staff line of the first. Okay, I'm just starting with one of my first Android apps, but I'm an experienced developer with C# and. You can also add extra space between particular systems or staves where needed. |